Showing posts with label 3trolls. Show all posts
Showing posts with label 3trolls. Show all posts

Tuesday, 20 December 2011

A Signature Dilemma

I thought I was prepared to be an author.

I've done the research, I have prepared witty answers to all the popular questions (Where do you get your ideas from? When is your next book coming out? Is this character based on me? Where do you get your ideas from? How does the book end? Will there be sequels? Where do you get your ideas from? and so on) I've steeled myself for the slings and arrows of cruel reviewers (so far, not so cruel!) And I've practiced my signature and limbered up my signing hand. I am so ready. Fame and fortune, here I come!

Or so I thought. There are pitfalls that I was not expecting. Pitfall number one? The personalized inscription. How hard could that be, you ask? Good question, Dear Reader, good question. I was unprepared for the pressure that little space on the first page of my novel could bring. Friends, customers, family, all grinning madly at me as they slide my own book towards me. 'Write something clever,' they say. Or 'write something witty, I know how good you are at this.' Or my personal favorite, 'Just write something I'll love!' Something clever, witty, and good that they'll love. And personalized, of course. And different from whatever clever, witty, good and personalized thing I wrote in the last book a few minutes ago. The pressure gets to me after the first fifty or sixty inscriptions. I'm running out of clever and I'm running out fast.

Please don't misunderstand; I'm incredibly flattered and pleased that people enjoy my writing and that they expect me to be clever, witty, and so forth! It's all good, and I really love signing and inscribing my books for people. I just wish I were better at it! Now whenever anyone comes at me with one of my books, panic sets in. What if this inscription isn't as good as the last one? What if I start to repeat myself? What if everyone I've signed a book for gets together and compares notes? Inevitably, my brain seizes up and I totally blank out. So I'm holding a pen in my hand and I'm staring at that first page and it's tiny little space for inscriptions. Someone who likes me and/or my book is standing right there, smiling at me, waiting and I'm drawing a complete blank.

'To whom shall I make this out?' I ask to stall for time.

'I'm your mother; make it out to me,' replies my mother.

That stall didn't work so well.

The line of smiling people stretches out endlessly behind my mother, all of them holding copies of my book, all of them expecting something original and funny and warm and personal. Or so it goes in my nightmare anyway. I am not ready for this.

There are worse problems to have.

Meanwhile my life continues to amuse and distract me. If all goes well, tonight will see the first session of a new role playing game campaign. We're trying a Cthulhu thing this time around, so I have failure, insanity, and death to look forward to. No really, it's going to be a good time. Trust me, I'm an author.

I've been playing a board game called Stronghold lately. It's a great fantasy board game where one player controls an enormous invasion force of orcs, goblins, and trolls trying to overwhelm a walled city full of good and noble human soldiers. Stronghold has a sort of a tower defense vibe with the human player desperately trying to decide where to spend limited resources as the hordes of bad guys hurl themselves at the walls. The defender has to choose which walls to shore up, whether to invest in boiling oil, better trained soldiers, or a host of other options including praying for some truly impressive miracles. The attacker has a slightly randomized selection of options and the difficult choice of throwing bodies at a single wall section or spreading it around in hopes of overwhelming the defender. So far I'm slightly better at defending than assaulting, which is kind of a shame because my heart will always be with any side that can field trolls.

On the book front, I'm enjoying the heck out of Stephen Hunt's 'The Court of the Air.' Hunt has crafted a complicated political intrigue adventure in a fantastical steam punk universe that doesn't forget to offer up plenty of punk alongside the steam.

In the world of comics, I'm liking the new Action Comics, Justice League Dark, Secret Avengers, and Dungeons & Dragons. I'm also re-reading the classic (and all too short) run of Chase and the recent run of post-Annihilation Nova. I've loved the human rocket ever since his first appearance back in 1976. So yeah, I'm a fanboy.

And now it's time for me to read some classic pulp science fiction to get excited for my next interactive novel. It isn't always easy being me, but it sure is fun! Happy Merry Chrismahannakwanziyulikka everybody!

December 20, 2011
Chelmsford, MA

Wednesday, 12 October 2011

Who he is and how he came to be!

Hello and welcome to a ongoing and poorly organized tour of my brain.

Who am I?

My name is Andy Kirschbaum and I'm a novelist, game store owner, LARP writer and general nerd-about-town. You can find my store at www.3trolls.com or in lovely downtown Chelmsford, Massachusetts. Most days you can find me there, too, if you're interested in meeting me in person. Confidentially, I'm much more interesting over the internet, also taller.


When I'm not writing novels or goofing off, I'm writing LARPs. LARP is a very silly acronym for Live Action Role Playing game. Which basically means dressing up, walking and talking while you're playing role playing games. It's great fun and absorbs all of my spare time, money and sanity. I'm currently involved in two live action role playing games, www.SerendipityStation.org which is an ongoing campaign and Feast of the Minotaur which is scheduled to run at http://www.interactiveliterature.org/L/. I'm collaborating on both projects with other very talented creators and I'm lucky to be able to work with them.

I'm currently in the process of publishing my first novel, Monday and the Murdered Man. My previously published interactive story, Verdigris, is available from the Apple iTune store. http://www.verdigris-tales.com/. I also just wrapped up a successful project at www.kickstarter.com to fund a print run of Monday and the Murdered Man. If you come to this blog by way of any of those links, welcome! If you just happened along, you're even more welcome! I'm glad to have you along and reading.

While I will talk a lot about the writing and publishing process in this blog, it's not going to be my primary subject. There are lots and lots of fantastic blogs that already cover these subjects in depth, and I'll certainly be talking about some of my favorites going forward. (http://jakonrath.blogspot.com/ is a must-read for all aspiring author/publishers) I'll also be talking about board games and role playing games that catch my fancy, as well as other diversions I enjoy ranging from television, movies, coffee, books, comics, web comics and anything shiny that catches my eye. And yes, I will occasionally talk about politics, but not too often. Hopefully, there will be something of interest for everyone who stops by. Please feel free to suggest topics for consideration; I don't promise anything, but sooner or later, I'm going to run out of things to say and believe me when I say, I'll be grateful for the suggestions then!

Because I'm largely self-absorbed and more than a little bit egotistical, I'll be talking about what I'm currently up to in any given week. As often as not, that will amount to a lot of goofing off. I'll also talk about what I should be doing instead of goofing off, just for the record.

Speaking of goofing off, I recently discovered a really cool web comic called 'The Bean.' You can find it at www.beanleafpress.com and decide for yourself how cool it is. Writer/Artist Travis Hanson has a very clean style. His use of negative space and creative borders is as visually appealing as the story itself, and I love the little lizards and faces carved into rocks that accumulate in the corners of panels. It's a fantasy epic, by the way, so be prepared for a long haul. You won't find daily punchlines or quick story resolution, but you will find interesting characters that develop slowly and a well-developed world with a past and a future.

Speaking of what I should be doing instead of goofing off, my writing partners and I are in the final stages of preparation for the October 22nd run of Serendipity Station. The tricky part of writing a game with multiple authors is continuity. We try to get the primary writing done a month before game run so we can go over everything with a fine-tooth comb and find where we contradict ourselves. We're in the continuity stage of things right now and it can be challenging having to re-write things that were 'put to bed' days or weeks ago. We've done this 4 times so far and I think each game has been better than the one before. Live action gaming is an ephemeral art. It's a collaboration between the writers and the players and when it's over it's gone and lives only in our memories. Is it worth all the time and effort and expense? I think so, but you'd have to ask my players, or perhaps my co-writers.

In novel news, now that the Kickstarter project is complete (yay!) I'm reaching out to a small army of professionals to design the physical book, the electronic book (multiple versions), web site, and what-have-you. The hunt for a cover artist continues, as does my stressing over which printer to use. There are so many tiny little decisions to make. When I was a wee tyke dreaming of being a published author some far-off day, I never dreamed about which fonts looked good together or worrying about white or cream-colored paper. Reality is so much more complicated than fantasy.

October 1, 2011
Chelmsford, MA